Tomas Jech is a professional animator in the videogames industry. He
currently holds the position of Senior Animator at Riot Games on League
of Legends. Prior to joining Riot, he has interned in animation at
Pixar, animated on Halo: Reach at Bungie Studios, and was an animator at
Blizzard Entertainment. Throughout his career, Tomas has had the great
fortune to work alongside some of the most talented creative
professionals in the world. But creative work is always a struggle, and
innovation comes with a host of fears and insecurities to overcome. In
his talk, Tomas shares the lessons that help him deal with insecurity
directly and maintain an innovative environment in the ever-changing
industry of game development.
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